The transition to renewable energy is a balancing act: solutions should address both the climate crisis and the biodiversity crisis. At the same time, considering economical aspects, potential landscape impacts, and social acceptance patterns is crucial for success. This article presents an inter-and transdisciplinary approach for collaborative solar energy planning using a serious game combined with data-driven immersive 3D landscape visualizations. The process and results of connecting various interdisciplinary research outcomes and iteratively transforming them into a comprehensive game logic with corresponding visualization parameters are described. In the resulting game, players are challenged to achieve regional renewable energy targets by placing and configuring photovoltaic plants. Immediate feedback is provided for every action in the game regarding potential energy production, costs, and impacts on biodiversity, allowing an evaluation of potential impacts or synergies. 3D Visualizations also make it possible to assess the visual impact from any desired viewpoint. A total of five stakeholder workshops serves as the evaluation for this serious game. The workshop outcomes suggest that the presented strategy of developing a serious game as part of an interdisciplinary research project can aid in the communication and integration of scientific results. The resulting game impacted the decisions made by the stakeholders within the workshops, with most groups making a conscious effort to keep the biodiversity impact positive while also reaching the energy production target. Serious games such as this one could also be developed for similarly controversial landscape development processes to integrate stakeholders and find holistic and balanced solutions.
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